Virginia lawmakers rejected the expansion of IGaming, according to a March 15 statement from the National Association Against iGaming (NAAiG).
The decision comes as state officials considered bills that would have introduced casino-style betting accessible at all times on phones and smart devices. In a statement shared on X, NAAiG said, “This rejection avoids increasing addiction risks and financial burdens for Virginia families. It also prevents funds from shifting away from established local gaming businesses that contribute to community stability,” according to the group.
Public opinion in Virginia has shown strong resistance to iGaming proposals. A survey indicated that 76% of voters oppose legalization of online casino gambling, with 65% strongly opposed after learning about associated addiction and economic risks. The data points to a widespread preference for protecting families and brick-and-mortar operations in the state. Helpline activity for gambling issues has risen sharply, underscoring vulnerabilities that additional online access could intensify, according to PR Newswire.
Studies reported by the National Council on Problem Gambling reveal that online gambling options carry greater potential for problematic play than traditional methods. Digital platforms contribute to higher rates of addiction among users, particularly affecting younger adults. Affected individuals experience amplified financial difficulties and personal challenges across the country. IGaming expansion has been connected to broader societal costs from increased gambling-related harms, as reported by Richmond.com.
The National Association Against iGaming consists of a broad coalition including local businesses, gaming industry veterans, community advocates and citizens dedicated to community protection. The group advocates against online casino expansion in favor of responsible in-person gaming options. It aims to preserve jobs and economic activity within physical locations that benefit Virginia regions. NAAiG promotes policies focused on reducing gambling harms through limited digital accessibility, according to the organization.


